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GAME ART:
Fire Hydrant Model - Modeled in Maya, Suclpted in ZBrush, and textured with ZBrush and Photoshop
Monsters of the Deep aquarium - Environment art prop model and visual effects, put together in the Unreal Engine
All the props were modeled in Maya and textured in Photoshop and Crazy Bump. The scene and visual effects were created with Photoshop, After Effects, and Unreal.